Profile
Customise your appearance
Only what you have already unlocked is shown. Tap one to wear it; tap again to take it off. If you equip an avatar it becomes your profile image; otherwise your trainer sprite is used. The Title sits beside your name and the Battle effect fires when you win a battle. Hide the categories you do not use to leave only what interests you.
Avatars
Themes
Frames
Titles
Battle effects
Statistics
Achievements0 / 39
- +50 XP+10 Tokens
First catch
Catch your first Pokémon.
- +150 XP+30 Tokens
Novice collector
Catch 10 Pokémon.
- +600 XP+120 Tokens
100 catches
Catch 100 Pokémon.
- +50 XP+10 Tokens
The first step
Finish your first Run, win or lose.
- +200 XP+40 Tokens
Route veteran
Finish 10 Runs.
- +800 XP+160 Tokens
100 Runs
Finish 100 Runs.
- +100 XP+20 Tokens
First badge
Beat your first gym leader.
- +300 XP+60 Tokens
All eight badges
Beat 8 gym leaders.
- +500 XP+100 Tokens
Champion of Kanto
Win a Run by clearing the whole region.
- +150 XP+30 Tokens
Prof. Oak's assistant
Register 25 species in the Pokédex.
- +350 XP+70 Tokens
Field researcher
Register 75 species in the Pokédex.
- +1000 XP+200 Tokens
Complete Pokédex
Register all 151 species of Kanto.
- +250 XP+50 Tokens
The three starters
Catch Bulbasaur, Charmander and Squirtle.
- +800 XP+160 Tokens
The ultimate clone
Catch Mewtwo.
- +200 XP+40 Tokens
Archaeologist
Discover 5 different relics.
- +600 XP+120 Tokens
Devoted collector
Discover 16 different relics.
- +5 Tokens
Expert trainer
Reach trainer level 10.
- +800 XP+160 Tokens
Complete museum
Discover 40 different relics.
- +100 XP+20 Tokens
First spark
Discover your first build synergy.
- +300 XP+60 Tokens
Build architect
Discover 8 different synergies.
- +800 XP+160 Tokens
Master of synergies
Discover 20 different synergies.
- +150 XP+30 Tokens
Unexpected sparkle
Catch your first shiny Pokémon.
- +600 XP+120 Tokens
Shiny hunter
Catch 10 shiny Pokémon.
- +200 XP+40 Tokens
First ascension
Win an adventure at Ascension 1 or above.
- +500 XP+100 Tokens
Veteran of the heights
Win an adventure at Ascension 5 or above.
- +1000 XP+200 Tokens
Top of the world
Win an adventure at Ascension 10.
- +500 XP+100 Tokens
Oath kept: Oath of Glass
Win a Run with Oath of Glass sworn.
- +500 XP+100 Tokens
Oath kept: Oath of the Fog
Win a Run with Oath of the Fog sworn.
- +500 XP+100 Tokens
Oath kept: Oath of Lead
Win a Run with Oath of Lead sworn.
- +500 XP+100 Tokens
Oath kept: Oath of Poverty
Win a Run with Oath of Poverty sworn.
- +500 XP+100 Tokens
Oath kept: Ascetic's Oath
Win a Run with Ascetic's Oath sworn.
- +500 XP+100 Tokens
Oath kept: Challenger's Oath
Win a Run with Challenger's Oath sworn.
- +500 XP+100 Tokens
Oath kept: Giant's Oath
Win a Run with Giant's Oath sworn.
- +500 XP+100 Tokens
Oath kept: Wounded Oath
Win a Run with Wounded Oath sworn.
- +500 XP+100 Tokens
Oath kept: Cursed Oath
Win a Run with Cursed Oath sworn.
- +500 XP+100 Tokens
Oath kept: Spartan Oath
Win a Run with Spartan Oath sworn.
- +500 XP+100 Tokens
Oath kept: Feverish Oath
Win a Run with Feverish Oath sworn.
- +500 XP+100 Tokens
Oath kept: Bloody Oath
Win a Run with Bloody Oath sworn.
- +500 XP+100 Tokens
Oath kept: Solitary Oath
Win a Run with Solitary Oath sworn.