Whirl Islands

Zone type: Dungeon · Levels 62–65

Four crags planted in the middle of the current, and between them whirlpools that swallow boats the size of a house. Inside, the four islands are the same cave, stitched together by galleries that are only dry at low tide. At the bottom there is a chamber open to the sea overhead and a silence that is not normal. The sailors of Olivine will not go down there for money.

Zone mechanic

Whirl Islands currents

Ten galleries, but the tide drags you two at a time: only where you stop counts, and whatever is in between is lost. The water rises with you up to the chamber at the bottom, where you can catch Lugia.

Wild Pokémon

  • ZubatCommon
  • GolbatCommon
  • KrabbyUncommon
  • SeelUncommon
  • TentacruelUncommon
  • HorseaRare